Click on CONTINUE (in the corner) after the loading page!
The aim is to jump cleanly over a twisting course within the allotted time interval. The number at an obstacle shows which side of the obstacle the horse should jump from. For every unclear jump a rider is incurred 4 fault points. Every second passed after the time is over adds 1 fault point to the score. Good Luck and win the race. Have Fun! - Horse Movements = Arrow Keys - Jump = Space Bar...
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